Which parts of the game in Civ5 do (also) scale with map size? (As opposed to difficulty or game pace)
- Necessary production?
- Culture Border expansion?
- Required scientific output?
- City growth rate?
- Unit mechanics?
- ... ?
- (I am less interested in the score scaling that is mentioned in the manual.)
The only definite answer I have off the top of my head is: number of opponents :-)
1 Answer
Aspects that scale with map size
- Technology costs
- 100% at duel, tiny and small
- 110% at standard
- 120% at large
- Score scaling details in this answer from me
Aspects that don't scale with map size
- Production costs
- Social policy costs
- Border expansion culture costs
- city growth